For several years, I have been actively involved in clothes simulation, collaborating with esteemed clothing brands and artists. My unwavering focus on intricate details sets me apart and distinguishes my work in this realm
onmi 3D concepts
3D fashion concepts for Onmi® AR game that allows players to interact with virtual objects in the real world. I create 6 outfits, 5 color options, 30 items. Each outfit created with a concept idea in 3D software to make your own unique character.
In 3D garment modeling, I pay great attention to textures. I love a realistic and artistic style of texturing. I create high-quality textures using texture maps and good lighting settings during rendering.
Cloth simulation
Fabric Physics
Cloth simulation is a core focus of my projects. I utilize pre-animated avatars and simulate clothing in line with the concept.
collaborations
Many of my projects have been collaborations with fashion designers. I created this project with Finnish fashion designer Tuuli-Tytti Kavula. I visualized some outfits from her clothing collection and created a video with them.
A significant portion of my portfolio encompasses the creation of immersive 3D scenes, where I excel at conceptualizing environments, designing character costumes, and executing impeccable 3D visualization and rendering.
Made a digital fashion campaign with Balenciaga cloth visualization for the King Kong magazine.
Created 3D art, digital fashion design, scene and concepts published in NOCTA and PAP magazines.
Also I created and prepared digital clothes for try-on Clo-Z app. You can see 3D-fitting on this picture
Here you can see my 3D clothes designes.
3D clothing design, photo fitting, visualization and animation. Brends: Jungles Jungles, No Lasts Forever, Cease&Desist, GOLD + VINTAGE, Denied Approval and others. Collaboration with Sasha Ignatidou.